In response to advancements in technology and the increasing demand from industries for professionals in User Interface (UI) and User Experience (UX) design, interactive programming, interactive art and performance, service design, Virtual Reality (VR) and Augmented Reality (AR), and the Metaverse, our department has adopted "Interaction Design" as its central development focus.
The department's vision is to meet the current and future manpower needs of industries in digital content, cultural and creative industries, information and communications technology (ICT), animation and gaming, mobile application services, Internet of Things (IoT), and social media, while nurturing students with forward-thinking, interdisciplinary, and cross-sector critical capabilities. The establishment of the Department of Interaction Design aligns with national industrial development needs, providing talent cultivation and training to meet market demands. It also fosters internationalized educational perspectives, equipping a new generation of designers with the essential knowledge and skills for the future.
The department focuses on cultivating talent through interdisciplinary learning, enabling students to become creative, integrative, and adept at applying interactive technologies. Students are equipped with professional expertise in fields such as cultural creativity, digital content, and smart living. Collaborations with industries, government agencies, and academic institutions strengthen practical learning through internships and international partnerships, fostering a forward-looking outlook among faculty and students. Key features include:
In line with societal and international developments, the department has set its educational goals based on the university's and the college’s objectives:
The department aims to foster talent through interdisciplinary learning, enabling design-background students to understand programming and programming-background students to understand design, producing creative, integrative, and interactive technology professionals. Core competencies for students include:
Undergraduate Program
Master Program
On-the job Master Program
Graduates are expected to work in fields related to interaction design, with roles including but not limited to: